Return to Divinity
A downloadable game
Return to Divinity is a rogue-lite, real-time dungeon crawler RPG where players command a party of four unique heroes, each with their own class and abilities, through a series of perilous dungeon chambers. The goal is to clear 5-10 rooms and ensure at least one character survives. Every run is a test of tactical formation, strategic ability usage, and quick decision-making, as players face off against increasingly challenging enemies.
Will you guide your squad to victory, or will you fall in the depths of the dungeon?
Credits
The game is developed by a team of four:
- Ivan Shyika - Team Lead, Project Manager, Senior Developer
- Violet Weathersby - Developer, UI & Animations programming, Additional Art
- Keegen Love - Developer, AI & Gameplay Programming
- Adam Denomme - Developer, Gameplay Programming, Level Design
Updated | 2 hours ago |
Published | 16 days ago |
Status | Prototype |
Authors | Good Faith Company, VioletJoy, UnmakerOfThoughts, John Ivess, Senia Icethief |
Genre | Adventure, Action, Role Playing |
Tags | Dungeon Crawler, Fantasy, Isometric, Medieval, Perma Death, Real time strategy, Roguelite, Singleplayer |
Download
Download
Return To Divinity 0.1.0 - Installer 685 MB
Development log
- Devlog: Overhauling Squad Movement and Formations - Keegen Love3 hours ago
- Devlog: Hero Classes and Special Abilities - Ivan Shyika13 hours ago
- DevLog: Implementing Death (Animations) - Violet Weathersby13 hours ago
- Devlog: Preserving squad data across levels - Ivan Shyika6 days ago
- DevLog: Squad Selection Crashes - Violet Weathersby6 days ago
- Devlog: Fixing Squad AI Freezing in Combat: A Deep Dive into Task Instancing and...6 days ago
- DevLog: Camera Issues - Adam Denomme6 days ago
- Devlog: Designing interaction between player and autonomous AI - Ivan Shyika13 days ago
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