
Return to Divinity
A downloadable game for Windows
Return to Divinity is a rogue-like, real-time tactics dungeon crawler where the player commands a squad of four Heroes of unique classes and powerful abilities, through a series of perilous dungeon chambers.
The goal is to complete a number of encounters and ensure that at least one Hero survives. Every run is a test of tactical formation, strategic ability usage, and quick decision-making as players face off against increasingly challenging enemies.
Will you guide your squad to victory, or will you fall in the depths of the dungeon?
Credits
The game was developed in three months (January - March 2025) in Unreal Engine 5 by a team of four:
- Ivan Shyika - Team Lead, Project Manager, Senior Developer
- Violet Weathersby - Developer, UI & Animations programming, Additional Art
- Keegen Love - Developer, AI & Gameplay Programming
- Adam Denomme - Developer, Gameplay Programming, Level Design
Updated | 7 days ago |
Status | Released |
Platforms | Windows |
Authors | Good Faith Company, VioletJoy, UnmakerOfThoughts, John Ivess, Senia Icethief |
Genre | Adventure, Action, Role Playing |
Tags | Dungeon Crawler, Fantasy, Isometric, Medieval, Perma Death, Real time strategy, Roguelike, Singleplayer |
Download
Download
Return to Divinity v1.0.0 Installer 768 MB
Development log
- Devlog: Implementing a Status Effects system - Ivan Shyika43 days ago
- Devlog: Refactoring Items and TraderActor - Ivan Shyika49 days ago
- Devlog: Technical design of the Inventory System - Ivan Shyika58 days ago
- Devlog: Overhauling Squad Movement and Formations - Keegen Love65 days ago
- Devlog: Hero Classes and Special Abilities - Ivan Shyika66 days ago
- DevLog: Implementing Death (Animations) - Violet Weathersby66 days ago
- Devlog: Preserving squad data across levels - Ivan Shyika71 days ago
- DevLog: Squad Selection Crashes - Violet Weathersby71 days ago
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